A 3D Virtual Environment for Social Telepresence

نویسندگان

  • Steve DiPaola
  • David Collins
چکیده

We examine OnLive Traveler as a case study. Traveler is a clientserver application allowing real-time synchronous communication between individuals over the Internet. The Traveler client interface presents the user with a shared virtual 3D world, in which participants are represented by avatars. The primary mode of communication is through multi-point, full duplex voice, managed by the server. Our design goal was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subjective sensation that remote users are actually co-located within a virtual space. Once this level of immersive "sense of presence" and engagement is achieved, we believe an enhanced level of socialization, learning, and communication are achievable. We examine a number of very specific design and implementation decisions that were made to achieve this goal within platform constraints. We also will detail some observed results gleaned from the virtual community userbase, which has been online for several years

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Virtual Humans in Virtual Environments: A New View of Multimedia Applications*

Telepresence is the future of multimedia systems and will allow participants to share professional and private experiences, meetings, games, parties. The sense of "presence" in the virtual environment is an important requirement for collaborative activities involving multiple remote users working with social interactions. Using virtual humans within the shared environment is a essential support...

متن کامل

IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience

IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D computer graphics, telepresence, spatially immersive displays, and internet shopping paradigms to create a flexible and adaptable commercial environment. The application is an enhancement of the traditional, physical shop...

متن کامل

A Telepresence System by Using Live Video Projection of a Wearable Camera onto a 3D Scene Model

In this paper, we propose a novel telepresence technique that has the advantage of both model-based and imagebased approaches. In this technique, a virtual environment representing a remote place is presented by using projection texture mapping of live video images captured by a wearable camera onto the 3D geometry of the remote place. The 3D geometry is acquired in advance. The virtual environ...

متن کامل

Natural User Interfaces for Virtual Character Full Body and Facial Animation in Immersive Virtual Worlds

In recent years, networked virtual environments have steadily grown to become a frontier in social computing. Such virtual cyberspaces are usually accessed by multiple users through their 3D avatars. Recent scientific activity has resulted in the release of both hardware and software components that enable users at home to interact with their virtual persona through natural body and facial acti...

متن کامل

blue-c: Using 3D Video for Immersive Telepresence Applications

In this paper we describe real-time 3D video technology for immersive telepresence applications. The technology allows users to meet and collaborate in networked virtual environments in full 3D. The user can freely navigate and see himself or others from arbitrary viewing points. The photorealistic appearance of a 3D user representation allows for natural collaboration in immersive spaces and e...

متن کامل

A Hybrid Image-Based and Model-Based Telepresence System Using Two-Pass Video Projection onto a 3D Scene Model

A telepresence system is presented that has the advantage of both model-based and image-based approaches, namely, free viewpoint control and real-time color update with live video. A remote place is presented as a virtual environment by using live video projection captured by a head-worn camera onto the static 3D geometry. The observer can then observe the remote place in cooperation with the r...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2002